Its performance, when averaged out by week, is still significantly worse than any performance on record for either the
Neverwinter AD Xbox 360 or PlayStation 3. Sources tell Gamasutra that January's performance was affected negatively by holiday speculators returning systems to stores when they couldn't resell them at a profit. However, it's hard to imagine that this was much of a factor in February, and these figures are alarming for a console only in its fourth month on shelves.Top 10 software chart SKUs combined Note: SKUs are listed in descending order, with "One lesson is that we needed longer, more comprehensive beta tests." Maxis general manager Lucy Bradshaw reflects on its soured SimCity launch in an interview with VentureBeat.The media is abuzz with arguments about the merits of SimCity's always online requirements, but there's another issue here that's going largely ignored, and it's one that it seems developers of all sizes are facing: scaling.It's obvious that something went very wrong between Maxis' test environment and its live environment. I've seen official company lines ranging from higher than expected sales to Neverwinter players loving the Neverwinter game so much that they couldn't stop playing and, therefore, clogging up the servers , but for a Neverwinter game as highly anticipated at SimCity, it's hard to imagine
Neverwinter Astral Diamonds that EA was somehow overwhelmed with demand for the Neverwinter game.